DotA Map 6.74

By • Mar 15th, 2012 • Category: Latest Map

DotA Map v6.74:

DotA allstars Map Downloads
Version: 6.74
Map Categories: Latest Map
Released Date: Mar 10, 2012
MD5: 58f7811cb07f2fb4e53c189a0d59c997
Language: English
Screenshot:

Get Map here: DotA Map v6.74
DotA Map 6.74 Changelogs:

Heros Changelogs:

Alchemist
+ Armor increased by 1
+ Unstable Concoction max damage increased from 120/180/240/300 to 130/200/270/340

Batrider
+ Flame Break is now a targeted AoE spell
It no longer explodes on the first unit in a path. It travels towards the targeted destination and does its effect there. Projectile speed 900 (instead of 750)
Bone Fletcher
+ Death Pact damage bonus increased from 4/6/8% to 5/6.5/8%
+ Death Pact hp bonus increased from 50/60/70% to 50/65/80%

Bristleback
+ Quill Spray damage cap increased from 180 to 220

Centaur Warchief
+ Great Fortitude strength bonus increased from 12/24/36 to 15/30/45
+ Return base damage increased from 16 to 16/18/20/22

Clockwerk
+ Power Cogs HP/Mana drain increased from 55/70/85/100 to 60/90/120/150

Crystal Maiden
+ Freezing Field AoE increased by 100 (Explosion AoE adjusted to keep damage probabilities equivalate)

Dark Seer
+ Wall of Replica illusions take 300% damage (up from 250%)
+ Wall of Replica Aghanim bonus no longer creates allied illusions
+ Wall of Replica Aghanim bonus now increases illusion damage from 70/80/90 to 100/120/140% instead

Doom Bringer
+ Level Death bonus damage increased from 250 to 275

Dragonus
+ Base Intelligence increased by 3
+ Arcane Bolt bonus intelligence damage increased from 1.5x to 1.6x
+ Arcane Bolt manacost decreased from 90 to 70
+ Concussive Shot cooldown now scales from 20 to 20/19/18/17

Drow Ranger
+ Silence AoE increased from 275 to 300

Ember Spirit
+ Armor reduced by 1
+ Base Strength decreased from 21 to 19
+ Flame Guard health barrier reduced from 100/250/400/550 to 50/200/350/500
+ Fire Remnant damage decreased from 140/180/220 to 120/160/200
+ Searing Chains targets decreased from 3 to 2 random units

Enigma
+ Black hole now prevents heroes being Forced out with Force Staff

Furion
+ Wrath of Nature manacost increased from 150/175/200 to 150/200/250
+ Teleportation manacost no longer decreases per level (constant 50)

Goblin Shredder
+ Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

Gyrocopter
+ Homing Missile maximum damage (at 2k range) increased from 100/200/300/400 to 110/220/330/440
+ Rocket Barrage damage increased from 10/13/16/19 to 11/14/17/20

Invoker
+ Chaos Meteor damage increased from 80+Exort*30 to 80+Exort*35
+ Chaos Meteor land time decreased from 1.5 to 1.3
+ EMP can no longer hit Invulnerable/Tornadoed units
+ EMP cooldown increased from 25 to 30 seconds
+ Sun Strike damage type changed from Magical to Pure
+ Sun Strike now reveals the area it will hit before the damage impact
+ Tornado cooldown increased from 25 to 30 seconds
+ Tornado Damage decreased from 77.5+(Wex+Quas)*23 to 70+(Wex+Quas)*20

Juggernaut
+ Omnislash now gives Juggernaut 200 flying vision during its duration

Keeper of the Light
+ Mana Leak stun duration increased from 1.25/1.5/1.75/2 to 1.3/1.6/1.9/2.2

Kunkka
+ Torrent AOE increased from 200 to 215
+ X Marks The Spot cooldown decreased from 20 to 16 seconds
+ Ghost Ship stun duration increased from 1.2 to 1.4

Lanaya
+ Psi Blades bonus range increased from 40/100/160/220 to 60/120/180/240

Legion Commander
+ Moment of Courage cooldown increased from 0.9 to 1.2

Lina Inverse
+ Fiery Soul attack speed bonus increased from 30/40/50/60 to 40/50/60/70
+ Fiery Soul movement speed bonus increased from 3/4/5/6 to 4/5/6/7%

Lion
+ Voodoo cooldown increased from 13 to 15
+ Voodoo manacost increased from 110/140/170/200 to 125/150/175/200
+ Voodoo duration increased from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4

Luna
+ Moon Glaive damage decrease per bounce decreased from 35% to 30%

Magnataur
+ Skewer will now cast in the direction you targeted if you cast it beyond the max range

Medusa
+ Split Shot now shoots 5 arrows instead of 4

Morphling
+ Morph passively grants 3/4/5/6 agility and strength
+ Wave Form now properly dodges projectiles

Naga Siren
+ Changed Rip Tide cast mechanism
Rip Tide now casts in a 450 aoe around naga and all of her illusions. Enemies can be fully affected by the Illusion’s aoe. The effect does not stack. No longer uses cast point.

Nerubian Assassin
+ Urna Swarm replaced with a new spell
Urna Swarm will be reused for a future hero.

Spiked Carapace:
=================
Temporarily enhances the Assassin’s chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance and stuns the target. Lasts 4.5 seconds.

Duration: 4.5 seconds
Damage return: 100% (after resistance on your hero)
Stun: 0.6/1.2/1.8/2.4
Cooldown: 10
Manacost: 50

Note: Only triggers on player based damage, both physical and magical. Does not prevent status debuffs. Spikes visually grow out of the hero when he is in this state.

Necrolyte
+ Heartstopper damage increased from 0.5/0.7/0.9/1.1 to 0.6/0.8/1/1.2
+ Sadist level 4 mana regen increased from 48 to 60

Ogre Magi
+ Added Aghanim’s Scepter
Gives his other head the ability to cast a more primitive version of Fireblast. It has a constant (not modified by ultimate/level) 275 damage, 1.5 second stun, 20 cooldown, 400 manacost. It can trigger multicast. This is an independent 5th skill added to his ability card.

Phantom Assassin
+ Phantom Strike cast range increased from 700/800/900/1000 to 1000
+ Phantom Strike cooldown rescaled from 20/15/10/5 to 14/11/8/5

Priestess of the Moon
+ Moonlight Shadow cooldown decreased from 180/160/140 to 160/140/120

Puck
+ Ethereal Jaunt now dodges projectiles
+ Phase Shift autocast removed
+ Phase Shift manacost removed
+ Phase Shift level 4 duration increased from 3 to 3.25 seconds
+ Aghanim Upgraded Dream Coil no longer increases the manacost from the base spell

Pugna
+ Decrepify cast range increased from 550/600/650/700 to 700
+ Life Drain damage increased from 100/150/200 to 120/160/200 (with Aghanim’s from 175/225/275 to 180/240/300)

Queen of Pain
+ Shadow Strike initial damage increased from 50/70/70/100 to 50/75/100/125

Razor
+ Unstable Current damage increased from 40/60/80/100 to 40/70/100/130

Shadow Fiend
+ Necromastery now gives 6 souls for killing a hero (instead of 1)
+ Necromastery soul count increased from 8/16/24/32 to 12/20/28/36

Sniper
+ Headshot damage increased from 30/30/40/50 to 30/40/50/60

Storm Spirit
+ Ball Lightning now properly dodges projectiles

Techies
+ Attack range increased from 650 to 700

Tinker
+ March of the Machines duration increased from 5 to 6 seconds

Troll Warlord
+ Battle Trance attack speed bonus increased from 60/100/140 to 60/120/180

Viper
+ Poison Attack damage increased from 6/12/18/24 to 10/16/22/28
+ Fixed Poison Attack damage not being lethal

Visage
+ Familiar’s armor increased from 0 to 0/1/2
+ Gravekeeper’s Cloak recovery time decreased from 14/12/10/8 to 12/10/8/6

Warlock
+ Infernal’s Permanent Immolation damage increased from 20/30/40 to 30/40/50 per second
+ Shadow Word duration increased from 8 to 9 seconds

Items Changelogs:

Animal Courier
+ Courier cost decreased from 170 to 150

Bloodstone
+ HP regen increased by 1 to equal the sum of its parts

Ethereal Blade
+ Ether Blast slow increased from 60% to 80%

Eye of Skadi
+ Cold Attack slow duration increased from 2/4 (range/melee) to 3/5

Flying Courier
+ Flying Courier cost increased from 200 to 220

Mjollnir
+ Mjollnir’s Static Shock can now be cast on non-hero units as well (like Infernals)

Tranquil Boots
+ Can now be disassembled
+ Damage instances before breaking increased from 3 to 4
+ Rejuvenate heal increased from 150 to 170

Sange & Yasha
+ Sange and Yasha can now be disassembled

Veil of Discord
+ Discord duration increased from 15 to 20 seconds

Do you think about DotA 6.74b, when will Map 6.74 b release?

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